Abusive King Sim is a fictional medieval autoclicker and impossible-orders simulator. The game is meme-only, with cartoon visuals and no real violence.

Map and Objective:
The map contains 12 conquerable lands, each with an owner, difficulty value, gold reward, and world coordinates. Identified in code: Mud Hill, Sheep Pasture, Dragon Mountain, Ocean, The Sun, Cloud Fortress, Infinite Desert, Lonely Tower, Tax Office, Windmill Wastes, and two additional hostile territories. Each land displays status as IMPOSSIBLE, TAKEN, or SELECTED.

Core Loop:
Selecting a land generates an absurd decree from a template pool, for example: "Take {land} with {n} peasants", "Conquer Cloud Fortress with no ladders", "Tax the wind", "Conquer Dragon Mountain with 3 peasants", "Capture The Sun before lunch", "Defeat 1000 dragons with {n} peasants". The system intentionally selects the worst troop allocation (3 peasants) even though knights would succeed faster. This is defined in the UI as "Best vs worst brainrot".

After selection, troops march for approximately 2.2 seconds, a battle puff animation plays, and the result is displayed as "DEFEATED - LOST X PEASANTS". The system then automatically repeats the same impossible order. After 4 to 5 consecutive failures, the code triggers a miraculous win: "MIRACULOUS CONQUEST! +2400 GOLD! LAND TAKEN!" This implements a casino-style recovery loop.

Automation - AUTO KING:
The left panel contains toggleable automation:

  • AUTO SEND PEASANTS TO DIE: Every 3.2 seconds sends 2-3 peasants
  • AUTO GIVE IMPOSSIBLE ORDER: Every 7 seconds issues a new absurd decree
  • AUTO REPEAT UNTIL LAND TAKEN: Repeats the same order until the land is taken
  • AUTO WATCH AD FOR TROOPS: Automatically watches fake advertisements
  • AUTO LEVEL UP KING: Spends gold to increase King Lvl

Statistics tracked: LANDS taken /12, TROOPS total, GOLD, LOST troops, Approval, Impossible Given, King Lvl, and YOUR CASTLE status. The Royal Scribe provides flavor text such as "Sire, the kingdom awaits your impossible decrees..." and "Impossible sire!"

Music System:
Right panel: MUSIC YOU CONTROL - PLAYS THROUGH ADS & COMBAT. Six engines and eight melodies are defined (twinkle, ode, canon, lullaby, march, etc). The engine is described as 340ms tick harp+tines with 4.0s hall reverb, master 0.42. Music continues through ads and combat, ducking to 75% during ads. Sound effects include march drum 80Hz kick, clang, sad trombone for losses, and fanfare for wins.

Advertisement System:
Fake advertisements overlay every 18-24 seconds, size 420x360, duration 5-10 seconds. Titles include "GET 1000 PEASANTS FREE!!!", "KINGDOM: SHADOW CASTLES - DOWNLOAD NOW", "WATCH TO DOUBLE YOUR LANDS!!!", "FREE GOLD - TAP TO CLAIM!!!", "EPIC LOOT BOX - 99% OFF", "YOUR KINGDOM NEEDS YOU - CLICK!". The skip action is "SKIP AD +15 TROOPS". During ads the game pauses but music plays through ducked. Rewards include +15 PEASANTS, +200% GOLD NEXT, +5% APPROVAL. Displayed as "Fake ad - Meme only - No real purchase". Counters: ADS WATCHED and GOLD BUFF.

Abusive Design Documentation:
As stated in code: Always picks worst troop allocation, approval drains on loss, kingdom buffs and dark patterns. This is intentional satire of abusive retention mechanics.

Technical: Single HTML file, no external assets, no save, 60fps canvas.


DEVELOPER NOTES:

This build is entirely in HTML5 and based on a Unity prototype.

If you would like me to update and expand this file please consider donating.

Let me know in the comments what desired improvements or bugs you experience and we will update it for Version 2.

Abusive King Simulator is free to play.


Updated 1 day ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Authorretrogames10000
GenreRhythm
Tagsabusive-game, autoclicker, brainrot, Funny, Idle, Incremental, king-sim, Meme, music-game, satire
AI DisclosureAI Assisted, Code