Lumen: Bodhi Engine
LUMEN: Bodhi Engine — Respectful (Light in Buddhist Thought)
Respectful, no images, no disrespect, just Light.
In Buddhist thought, Bodhi is awakening — seeing clearly, awareness dispelling ignorance like a lamp dispelling darkness. Hold to remember — that is the clicker. Teach a story — light flows into understanding.
This build:
- Background #0c1210 deep forest black with maroon topbar #8b2635 -> #d9b678 -> #8b2635
- Currency Bodhi Light, gather rate same as Jyoti: 16*(1+taught0.22)(lamp?1.35:1) + idle +0.4/s per upgrade
- Stats: Bodhi Light 0, Bodha Understanding %, Samatha Stillness 84% start, Taught, Scrolls 10
- Controls: Hold button / E to remember, volume slider, 4 engines toggle
10 Parables (exact from code):
- Bodhi — Awakening — Dhammapada 21 — Appamada — heedfulness is path to deathless — flow: heedlessness → darkness → lamp lit → seeing clearly → ignorance fades → awakening — Lesson: Awareness is the lamp — scale[196][220][247][262][294][330][392]
- Metta — Loving-kindness — Karaniya Metta Sutta — May all beings be happy — like mother protecting child, boundless heart — flow: self → loved → neutral → difficult → all beings → boundless heart — Lesson: Boundless heart multiplies light
- Karuna — Compassion — Understanding suffering — not pity, seeing self in other — flow: seeing suffering → shared vulnerability → wishing ease → acting with care → light shared → suffering eased — Lesson: Compassion is light shared
- Mudita — Sympathetic Joy — Joy in others joy — lamp lighting another without loss — flow: others joy → envy fades → gladness → lamp lights lamp → no loss → joy shared — Lesson: Joy shared is never diminished
- Upekkha — Equanimity — Even mind, balanced heart — like mountain unmoved by wind — flow: wind blows → mountain stands → lake still → even mind → balanced heart → presence — Lesson: Balance keeps light steady
- Anicca — Impermanence — All conditioned things change — like river, like flickering lamp — flow: river flows → lamp flickers → clinging → suffering → seeing flow → ease — Lesson: Seeing impermanence eases clinging
- Magga — Path — Four Noble Truths — suffering, cause, cessation, path — flow: suffering seen → cause seen → cessation possible → path exists → walking → light returns — Lesson: Seeing path is first light
- Sati — Mindfulness — Satipatthana — Breathing in, I know I breathe in — flow: breathing in → knowing → breathing out → knowing → present → light here — Lesson: Mindfulness brings light here
- Panna — Wisdom — Seeing as it is — like dawn revealing shapes — flow: confusion → dawn → shapes revealed → seeing as it is → wisdom → clarity — Lesson: Wisdom reveals what is
- Dana — Generosity — Giving opens hand and heart — lamp giving flame — flow: clenched hand → opens → giving → heart opens → both shine → light shared — Lesson: Generosity lights both giver and receiver
Engines: BOWL Singing bowl, BELL Wooden bell, FLUTE Bamboo flute, HUM Gentle hum — click switches, 340ms pluck tick, ducks 75% but never stops. Scale per parable random.
Workshop Upgrades: Lamp — Lamp +0.4/s cost80, Memory +0.6 cost180, Harp — Stillness 100% cost350, Scrolls +120 cost600
Flow: Teaching costs 15 Bodhi, gives +22+taught*1.2 Bodhi back +0.18 lps +9% understanding, triggers thought logs (nur/light/deep) and bot reflection "Flow: x → y. Lesson:..."
DEVELOPER NOTES:
This build is entirely in HTML5 and based on a Unity prototype.
If you would like me to update and expand this file please consider donating.
Let me know in the comments what desired improvements or bugs you experience and we will update it for Version 2.
LUMEN: Bohdi Engine is free to play, if you would like to purchase the zip file you can use the source code to LUMEN: Bhodi Engine in your projects.
For V2 we plan to correct any learning that costs in game currency, as well as fix the sounds.
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | retrogames10000 |
| Tags | buddhist, Clicker, Cozy, Idle, light, mindfulness, minimal, peaceful, respectful |
| AI Disclosure | AI Assisted, Code |
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