Orbital Stratagem — 轨道·策 [Orbital Dice]

A turn-based orbital tactics game on a dice ring.

Pure HTML, single file. Board FIELD with cell grid, motes drifting, vignette radial-gradient transparent 50% → rgba(0,0,0,0.85). Two sides: Player #5a96f0 vs AI Drift #e66450. Each turn roll drawDice() with pips positions[1-6], spin anim diceAnim.t / stopAt, move pieces gridToPixel(x,y), burst flash burst/ring with hexToRgb gradient. Score HUD side-score player/ai .active box-shadow, turn banner player/ai, action-row buttons primary. Win state 你胜 / 彼胜 with go-stats gold.

No install. Click overlay to start, buildAudio() + actx.resume() unlocks bell tone. Tactical, cozy, no gambling.

DEVELOPER NOTES:

This build is entirely in HTML5 and based on a Unity prototype.

If you would like me to update and expand this file please consider donating.

Let me know in the comments what desired improvements or bugs you experience and we will update it for Version 2.

Orbital Strategem is free to play, if you would like to purchase the zip file you can use the source code to Orbital Strategem in your projects.

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Orbital-Strategem-Download.zip 12 kB
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